StickyBlocks
If you are receptive and humble,mathematics[game development] will lead you by the hand.
Paul Dirac [and I]
I'm a boring (composed) and pedantic (methodical) person (with maths and physics as background), so next are some boring and pedantic details about a boring and pedantic game.
Motivation
My first attempt to create a (semi)-complete project in Godot (C#). An excuse to learn basic Godot, game developing and some C# (for example: multi-levels structure, a saving system, a GameManger scene...). I thought for 1 minute (± 20 seconds) about which game I could develop (with learning intention)... this is what my brain popped up. The base mechanics can be easily extended and made the puzzles more interesting/complex. (The whole project/code can be found at StickyBlocks in GitHub).
Description
StickyBlocks is a puzzle game. Simple and clean puzzle game, calming (at least for me), with few colors, no sound or music. You control a little red block sticked to the sticky-blocks. The red block can dash along the normal (of the current sticky-block) and move across the level landing on the sticky-blocks. The sticky-blocks can rotate by a specific angles. Try to reach the target sticky-block in as few moves as possible.
Most of the levels are quite effortlessly completed in an arbitrary number of moves... However, it may be much more challenging to OWN all the levels. Complete the level under a hidden number of moves to own it.
There are 9 EASY levels used as tutorials, 6 MEDIUM levels, and 6 HARD ones.
Simple Commands
NOTE: touch-input is NOT supported
- SPACEBAR to dash along the normal
- LEFT-CLICK on a sticky-block to rotate it
- MOUSE WHEEL (or UP/DOWN ARROW) to zoom in and out
Version
Version: 0.1.1
Status | In development |
Platforms | HTML5 |
Release date | Feb 01, 2022 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | BlankManifold |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Abstract, clean, first-game, geometry, Godot, logic, neurodivergent, Simple |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Links | Source code |
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